Work in Progress

Seals of Madness is a first-person psychological horror game inspired by the cosmic horrors of H.P. Lovecraft.Designed for fans of psychological and atmospheric horrors, it combines interactive storytelling and environmental clues to unravel the dark secrets surrounding a horror beyond mortal comprehension.

Strange noises echo through empty rooms, shadows seem to shift, and it feels like you’re never truly alone. To feel safer, you’ve installed a smart monitoring system, allowing you to watch every room, control the lights, and lock the doors with a touch. But in a place like this, will that be enough?

About

Seals of Madness is a first-person psychological horror game inspired by the cosmic horrors of H.P. Lovecraft.Players will experience a fragmented storyline where non-linear events, environmental puzzles, and shifting layouts immerse them in an ever-distorting reality.Designed for fans of psychological and atmospheric horrors, it combines interactive storytelling and environmental clues to unravel the dark secrets surrounding a horror beyond mortal comprehension.



The Story

After a violent car accident caused by a mysterious vision of a young girl in the forest, you stumble upon an old, decrepit house. Drawn by the girl who seems to be asking for help, you enter the basement, only to find yourself trapped in its dark, decaying depths.The air is thick with tension, and the deeper you go, the more reality begins to unravel.What was once a search for escape quickly becomes something far more unsettling. You soon realize that the basement holds secrets older than time itself.As you explore, the walls seem to close in, and the lines between what’s real and what’s imagined blur. Is it the trauma of the accident playing tricks on your mind, or is something far more sinister at play? All you know is that you need to escape… or at least, you think you do.

Key Features

* Atmospheric Horror: Immerse yourself in a dark, decaying environment where every shadow hides a threat. The game builds tension through its oppressive atmosphere, pulling you deeper into the unknown.* Mind-Bending Puzzles: Solve challenging puzzles that intertwine with the environment, revealing unsettling truths as you progress. The answers may lead to escape—or to something much darker.* Psychological Tension: As the game unfolds, your mind becomes as much a battleground as the environment. Subtle hallucinations, strange sounds, and unnerving encounters will have you questioning your own perception of reality.* Exploration and Discovery: Search every corner of the decrepit basement for clues, but be cautious—each step forward may uncover something you weren’t prepared to find.* An Unsettling Mystery: What starts as a simple escape grows more complex as new layers of mystery unravel. You might discover that some doors are better left closed.



Confront the Madness Beyond

In Seals of Madness, nothing is as it seems. The deeper you venture, the more the game warps your perception. What starts as a desperate struggle to survive soon becomes a descent into a nightmarish reality where escape may not be your only option.Can you hold onto your sanity long enough to find the way out? Or will you lose yourself to the madness that lurks in the shadows?

About the Creator

Hi, I’m Paula - a storyteller, solo game developer, and lifelong horror fan. With a background in computer science and over a decade working in IT infrastructure, I turned to game development as a way to channel my creative energy - specifically, my need to tell stories. What began as a personal project has grown into a passion for crafting immersive, atmospheric experiences that can thrill, unnerve, and stay with players long after they’ve finished playing.

For me, game development is the perfect way to tell a story. Through a game I can "drag" my viewer, the player, to my world. It can't get any more immersive than this.Although I do have a background and experience in technology I am not a dev. I did study C++ back in the ice age but regarding game dev I’m mostly self-taught, learning through trial and error, online tutorials, and a whole lot of determination. Every game I create is a step further into refining my skills, especially in creating immersive worlds where every detail adds to the atmosphere.My games are deeply rooted in atmosphere and storytelling, often exploring psychological horror and surreal environments. Seals of Madness is my latest project, inspired by the cosmic horrors of H.P. Lovecraft, where players journey through a fragmented reality to unravel dark secrets. It’s been exciting to combine my love for horror with interactive storytelling, creating a game that feels immersive and unsettling.Horror has always fascinated me and it is not just about jump scares - it’s about building tension, creating atmosphere, and delving into the unknown. I draw inspiration from horror games, films, and the works of authors like Stephen King and H.P. Lovecraft, all of which remind me that the best horror happens in the mind.

Contact

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About

An abandoned town. A cursed house. An ancient darkness that refuses to rest.After leaving a difficult chapter of your life behind, you’ve settled into a quiet, isolated house in a town most people have long forgotten. It was affordable, secluded—perfect. But there’s something unsettling about this place. Locals call it “Hagsville,” a name whispered with unease, born from rumors of witchcraft and unspeakable events that linger from the past.Strange noises echo through empty rooms, shadows seem to shift, and it feels like you’re never truly alone. To feel safer, you’ve installed a smart monitoring system, allowing you to watch every room, control the lights, and lock the doors with a touch. But in a place like this, will that be enough?



Features

* Dynamic Haunting: Experience an escalating horror as an unknown presence inches closer. As the night wears on, it finds new ways to breach your defenses.* Smart House Defense System: Use your tablet to control lights, alarms, and locks throughout the house. Every second counts as you try to outsmart whatever lurks within.* Uncover the Town’s Dark Past: Piece together the chilling history behind “Hagsville” and the secrets hidden within your house through books, letters, and forgotten objects.* Survive the Night: As the terror escalates, you’ll need all your wits to survive until dawn—or risk becoming another lost soul bound to this cursed place.

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